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.dsy:it. : Powered by vBulletin version 2.3.1 .dsy:it. > Didattica > Corsi G - M > Grafica e immagini digitali > [HELP] shader
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Alix
.amico.

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Unhappy help shader

Allora...lo shader terrain del progetto, quello con il terreno e le pozze d'acqua. Lo shader deve essere layered, e le pozze d'acqua in realtà devono solo riflettere il cielo, e quindi diventare azzurre...il problema è che non riesco a fare il layered shader così! Con due texture lo so fare ma così no...voi come avete fatto!!

Thank you!!

Alix

06-04-2006 23:17
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karplus
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non passando nel rib la texture dell'acqua magicamente appare il cielo, ma il prof mi ha sconsigliato sto metodo

07-04-2006 22:17
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Alix
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Grazie...almeno se non trovo un'altra soluzione posso farlo così...qualcuno sa di altri modi per farlo?

08-04-2006 00:16
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Alix
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nessuno ha altre soluzioni?

09-04-2006 14:52
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Stek85
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Io l'ho fatto col ray tracing, prova a guardare queste slides:

http://klee.usr.dico.unimi.it/~dan/..._29_11_2005.zip

Per fare in modo che il cielo venga riflesso solo nelle pozze d'acqua ho fatto un mix finale, con una texture bump a macchie, tra il colore del terreno e il colore che risultava dal calcolo eseguito col ray tracing.

09-04-2006 20:49
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Alix
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Grazie mille!! Ce l'ho fatta!! Thank you very much!!

09-04-2006 22:37
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