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.dsy:it. : Powered by vBulletin version 2.3.1 .dsy:it. > Didattica > Corsi G - M > Laboratorio di multimedia I > shader/texture... vanno messi o no? e come?
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Mattex185
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ma non potevi dividere solo la faccia superiore, hai fatto un "split ring *** "?

28-06-2006 18:26
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[>>>>VK<<<<]
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Originally posted by Mattex185
ma non potevi dividere solo la faccia superiore, hai fatto un "split ring *** "?

si lo so ma il problema è che se divido solo la faccia superiore quando smutto mi crea delle antipaitiche ondine...

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Jessica Alba Italian Fans Site

28-06-2006 22:31
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Ricky7
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Scusate gente..vi ricordate come si fa ad aggiungere una faccia tra altre 4 facce?
Potrei estrudere un edge e poi fare merge dei vertici con i vertici delle facce intorno,ma mi ricordo ke a lezione era stato spiegato un altro modo più semplice..
Grazie mille!

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Banana Joe

28-06-2006 23:07
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[>>>>VK<<<<]
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devi usare : Polygons>append to polygon tool

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Jessica Alba Italian Fans Site

29-06-2006 08:50
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Ricky7
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Ok..grazie mille..problema risolto!

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Banana Joe

29-06-2006 10:24
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elendil
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Ragazzi che modello di illuminazione/shader posso usare per:

- Plastica dura bianca
- Carta Velina color panna (è il coprilampada di un abatjour)
- Vetro (lampadina)

???

Grazie

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:birrozza:
"Da un diamante non nasce niente, dal letame nascono i fiori"

29-06-2006 16:57
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bobighorus
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Originally posted by elendil
Ragazzi che modello di illuminazione/shader posso usare per:

- Plastica dura bianca
- Carta Velina color panna (è il coprilampada di un abatjour)
- Vetro (lampadina)

???

Grazie


Secondo me...:-)
- plastica dura bianca --> lambert
- carta velina --> lambert con trasparenza
- vetro --> phong

30-06-2006 17:35
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bobighorus
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cmq...grandissimo Davide Selmo!!!

30-06-2006 17:36
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